Come work with us

In Glitch we have a core team of creatives, programmers and project managers, flanked on every side by great freelancers from Oslo, London and Istanbul. This setup makes us efficient and scalable with every project. Our digital workflow has been tested and proven efficient for more than ten years of operation.

360 Photographer & Photogrammetry Specialist
Steffen Aaland

Steffen is a photographer with over 13 years of experience in advertising & fashion. At Glitch Steffen focuses his talent on photogrammetry, pioneering into bridging photography with 3D capture.

VR Director
Tobias Barvik

Tobias is our storyteller. He’s been directing stories for organizations, corporate industries, and brands for 18 years. He’s also a great writer, and has written for film, radio and theatre.

Art Director
Børge Bjelland

Børge is working on the creative side of branding and concept development. He has more than 15 years of experience in digital branding and design.

Motion Designer & 360 Post Production
Çınar Çulfaz

As our lead developer, Onat is an industry pioneer, exploring new & innovative ways to deliver high quality virtual reality & augmented reality experiences across various technology platforms.

VR Software Developer
Onat Döker

As our lead developer, Onat is an industry pioneer, exploring new & innovative ways to deliver high quality virtual reality & augmented reality experiences across various technology platforms.

Senior Full-Stack Developer
Erdem Dur

Erdem is our full stack developer with over 10 years of experience in digital advertising & software development. His technical & project management background means Erdem leads projects from a top down approach.

Art Director
Mark Hale

Mark is a graphic designer who enjoys working on a wide spectrum of creative projects. He has had two solo exhibitions and featured in many galleries with his artwork.

VR Producer
Sami Hamid

Sami is responsible for the production at Glitch. He has been an international project manager for more than 10 years around the world.

Senior Designer
Camilla Jødal

Camilla has over 15 years of design experience within the role of a creative director. Her career has seen her work on brands across Europe basing herself in both Germany and Norway.

3D Modeller
Batuhan Küçük

Batuhan specialises in 3D object & environmental design. With a strong background in conceptual & game engine development he brings our VR productions to life.

Motion Designer
Cüneyt Özşeker

Cuneyt is a an interaction and motion designer and a self-taught maker. He animates concepts into multi dimensional environments and stories at Glitch.

Office Manager
Macide Bahar Öztürk

Bahar is our office & financial manager. She keeps the team in line and the office operations running smoothly.

Resident Cognitive Scientist
Lance Powell

Lance does research and design in multi-user VR experiences using his theoretical background in Cognitive Science. He is also a prolific chronicler of developments and design choices in popular Social VR platforms

VR Developer
Egehan Tolunay

Egehan is a graduate of computer science with a strong passion for game and virtual reality design. As a Unity Certified developer, Egehan is an all-round scene designer able to pull a project together.